Devlog
Balance notes, new heroes, and behind-the-scenes on the road to launch.
Sep 24, 2026
Balancing the summon economy with Monte Carlo simulation
How we use thousands of simulated playthroughs — not guesswork — to set drop rates, pity timers and prices that stay fair for free players and whales alike.
Read more →Sep 20, 2026
Welcome to the Hand of Legends devlog
What Hand of Legends is, why we're building it, and what you'll find here on the road to launch.
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